g_object_bind_property (item, "label", widget, "text", G_BINDING_SYNC_CREATE);
g_object_bind_property (item, "icon", widget, "icon", G_BINDING_SYNC_CREATE);
g_object_bind_property (item, "sensitive", widget, "sensitive", G_BINDING_SYNC_CREATE);
- g_object_bind_property (item, "visible", widget, "visible", G_BINDING_SYNC_CREATE);
g_object_bind_property (item, "role", widget, "action-role", G_BINDING_SYNC_CREATE);
g_object_bind_property (item, "toggled", widget, "toggled", G_BINDING_SYNC_CREATE);
g_object_bind_property (item, "accel", widget, "accel", G_BINDING_SYNC_CREATE);